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Siberian Red - Personal Project

Here's a personal Unreal Engine 5 project I've been working on. My goal was to create 1 complete shot with some sort of narrative while trying for the highest visual quality I could manage in a limited time, so I gave myself 4 weekends to do it all. This wouldn't have been possible without the Megascans assets. This was also an opportunity to explore the Houdini Kinefx character pipelines to Unreal along with Alembic groom caches, and Niagara Fluids in Unreal.